Truly worth the price and the accolades it is receiving. The music is wonderful and not intrusive. There is a storybook and a cinematic vibe to the art of the game. The game invites this kind of playful participation and it pays off big time. There are many tasty challenges, and the mind and intuition expand as you play more. THIS game, amazingly, doesn’t evoke that. Some games can make you frustrated because of being stuck not being able to solve something. It can be disorienting at first getting the hang of the game’s design, but it is so so very worth it. They can layer on top of one another to produce passageways or access points for the boy character to proceed to other panels. Panels can be moved around, and sometimes be pulled apart to reveal layers and portals to other places. These panel images are to be explored, and the way one manipulates and explore these panels to aid in the boy’s search separate this game from any other. The story unfolds across the game’s 4 panels, almost like comic book panels. The journey of how this boy completes his task, however, is one of a kind. The game introduces a boy in search of special objects which he needs to collect. It is easily the most original and unique game I’ve ever played. If you’re looking for your next new favorite puzzle adventure on mobile, this is it. This is the first time I sought to review and rate a game (the game did not prompt me to rate it). Its mechanics are simple, but they get used in immensely creative ways and intertwine seamlessly with some gorgeous artwork and intriguing storytelling. I don’t typically do reviews but given this circumstance I thought I’d put this out there. Accidental buy in this case is now a fan of this enterprise so it’s nice to discover something like that when I wasn’t expecting to. I will likely look for more by this creator because of that. For the time and entertainment it was a decent return. I would have liked it to be even longer or have more chapters, because it is good. Puzzles were fun, I was very confused at first as I had no idea what it was apart from it is a puzzle game but eventually I got the hang of it and the puzzles became more addicting and was a satisfying play-through. The art is part of the perks in this game. Due to that, I decided to actually play it through since I spent the money, and while it was what I spent my time on instead of what I was supposed to do that afternoon, I found the game to be thoroughly entertaining and very well drawn. I bought this game on accident thinking it was a demo or free and just noticed as I authorized it that it was a paid app. The game seems to focus on time and space, so having multiple ways of gathering the fruit would have encouraged me to play more after completing it. This could just be artistic interpretation though and is far from the biggest problem.I bought this game on accident but it was a fun play With a tad more time in development and a bit more thought, we could have had a game where there were multiple paths leading to multiple conclusions. Do I feel that Gorogoa’s missed a trick? Potentially, yes. Gorogoa is a lovingly hand-illustrated world suspended inside of a unique puzzle. The way the game ends disappointed me simply because it didn’t show well what the fruit you’re collecting does. Told entirely through images, it’s clear that the dragon is responsible for something, but it’s a tiny bit unclear what that represents in the grand scheme of things. One area that doesn’t really get a great deal of attention is the story. The music has an almost haunting tone to it that is also quite whimsical in its approach. ![]() It’s pleasing to the eyes, just as it is to the ears. From the detail of the dragon in the introduction, to how each line is intricately and delicately drawn, the game has a unique and stylish look that tells a story without words. Gorogoa’s hand drawn elegance is definitely something to behold.
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